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Wayne Mackintosh - May 23rd, 2007 at 12:08 pm

15 January, 2016 - 09:26
Available under Creative Commons-ShareAlike 4.0 International License. Download for free at http://cnx.org/contents/f6522dce-7e2b-47ac-8c82-8e2b72973784@7.2

Hi friends -

    One or two reflections on the technical and pedagogical challenges of Learning Design.

    The notion of technology enhanced learning design is in its infancy, and am not convinced that we have succeeded in achieving a scalable and usable model yet.

    The separation of content (what to teach) and form (how to teach it) is a neat idea at a theoretical level, yet in my view - the technologies have failed to crack this nut. We may get it right in the future - but we still have a long way to go in my view.

    The problem is that a learning resource is an aggregation of content and form. Any technology that deals with learning design must grapple with a very difficult challenge, namely the inverse relationship between pedagogy and reusability. Education is always contextual and the more pedagogy you build into an asynchronous learning resource - the less reusable it becomes in different contexts.

    The level of complexity in LD sequences constrains reusability and possibly works against the mass production of free content. How do we overcome these barriers?

    Cheers, Wayne